Alisa Smelkova — Game UX Designer

10 years loving design

6

8

14

15

16

Alisa Smelkova — Game UX Designer

10 years loving design

  • Card image
  • Card image
  • Card image
h1 Resume

Resume / CV

h1 Resume

Resume / CV

h1 Resume

Resume / CV

h1 Resume

Resume / CV

h1 Resume

Resume / CV

Huly Labs

Principle Designer

Remote

Apr ’24

May ’24

At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Ace

Principle Designer, Co-founder

Mexico City

Apr ’24

May ’24

At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Vectorly

Principle Designer, CO-founder

Mexico City

Apr ’24

May ’24

As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Hipo

Principle Designer, Gamification

Remote

Apr ’24

May ’24

As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Lead Designer & Art Director

Moscow

Apr ’24

May ’24

Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Senior UX Designer

Moscow

Apr '25

May ’24

While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.

Picasel

Middle UX Designer

Moscow

Apr ’24

May ’24

At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.

BKS Bank

Senior designer

Remote

Apr ’24

May ’24

As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.

Open Bank

Senior designer

Remote

Apr ’24

May ’24

Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.

Freelance

Senior designer

Apr ’24

May ’24

Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.

Education

HSE Art and Design School

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Education

Mendeleyev University of Chemical Technology

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Huly Labs

Principle Designer

Remote

Apr ’24

May ’24

At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Ace

Principle Designer, Co-founder

Mexico City

Apr ’24

May ’24

At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Vectorly

Principle Designer, CO-founder

Mexico City

Apr ’24

May ’24

As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Hipo

Principle Designer, Gamification

Remote

Apr ’24

May ’24

As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Lead Designer & Art Director

Moscow

Apr ’24

May ’24

Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Senior UX Designer

Moscow

Apr '25

May ’24

While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.

Picasel

Middle UX Designer

Moscow

Apr ’24

May ’24

At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.

BKS Bank

Senior designer

Remote

Apr ’24

May ’24

As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.

Open Bank

Senior designer

Remote

Apr ’24

May ’24

Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.

Freelance

Senior designer

Apr ’24

May ’24

Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.

Education

HSE Art and Design School

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Education

Mendeleyev University of Chemical Technology

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Huly Labs

Principle Designer

Remote

Apr ’24

May ’24

At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Ace

Principle Designer, Co-founder

Mexico City

Apr ’24

May ’24

At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Vectorly

Principle Designer, CO-founder

Mexico City

Apr ’24

May ’24

As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Hipo

Principle Designer, Gamification

Remote

Apr ’24

May ’24

As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Lead Designer & Art Director

Moscow

Apr ’24

May ’24

Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Senior UX Designer

Moscow

Apr '25

May ’24

While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.

Picasel

Middle UX Designer

Moscow

Apr ’24

May ’24

At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.

BKS Bank

Senior designer

Remote

Apr ’24

May ’24

As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.

Open Bank

Senior designer

Remote

Apr ’24

May ’24

Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.

Freelance

Senior designer

Apr ’24

May ’24

Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.

Education

HSE Art and Design School

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Education

Mendeleyev University of Chemical Technology

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Huly Labs

Principle Designer

Remote

Apr ’24

May ’24

At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Ace

Principle Designer, Co-founder

Mexico City

Apr ’24

May ’24

At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Vectorly

Principle Designer, CO-founder

Mexico City

Apr ’24

May ’24

As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Hipo

Principle Designer, Gamification

Remote

Apr ’24

May ’24

As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Lead Designer & Art Director

Moscow

Apr ’24

May ’24

Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Picasel

Senior UX Designer

Moscow

Apr '25

May ’24

While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.

Picasel

Middle UX Designer

Moscow

Apr ’24

May ’24

At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.

BKS Bank

Senior designer

Remote

Apr ’24

May ’24

As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.

Open Bank

Senior designer

Remote

Apr ’24

May ’24

Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.

Freelance

Senior designer

Apr ’24

May ’24

Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.

Education

HSE Art and Design School

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

Education

Mendeleyev University of Chemical Technology

Apr ’24

May ’24

Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth

game ux
design
projects

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

Case Study



Expedition 33:

Making victory screen more accessible

h1 Works

Articles in blog

h1 Works

Articles in blog

h1 Works

Articles in blog

h1 Works

Articles in blog

h1 Works

Articles in blog

Game UX Design

Game UX Design

Game UX Design

Game UX Design

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Visual design

Visual design

Visual design

Visual design

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

UX Psycoology

UX Psycoology

UX Psycoology

UX Psycoology

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible

Expedition 33:
Making victory screen more accessible