Alisa Smelkova — Game UX Designer
10 years loving design
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Alisa Smelkova — Game UX Designer
10 years loving design



My current focus is game UX design

This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
Skills
This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
UX Psycology
Presentations
UX Research
Fast prototyping
Gamification
Interaction design
UI Design
Art direction
Fast prototyping
UX Research
Presentations
My current focus is game UX design

This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
Skills
This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
UX Psycology
Presentations
UX Research
Fast prototyping
Gamification
Interaction design
UI Design
Art direction
Fast prototyping
UX Research
Presentations
My current focus is game UX design

This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
Skills
This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
UX Psycology
Presentations
UX Research
Fast prototyping
Gamification
Interaction design
UI Design
Art direction
Fast prototyping
UX Research
Presentations
My current focus is game UX design

This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
Skills
This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
UX Psycology
Presentations
UX Research
Fast prototyping
Gamification
Interaction design
UI Design
Art direction
Fast prototyping
UX Research
Presentations
My current focus is game UX design

This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
Skills
This is projects that I do not have time to write case study, or some old but memorable projects, or some NDAs (changed client name), small tasks like icons or illustrations
UX Psycology
Presentations
UX Research
Fast prototyping
Gamification
Interaction design
UI Design
Art direction
Fast prototyping
UX Research
Presentations
Archive works
Archive works
Archive works
2025
2025
2025
2025
2025
2025
2025
2025
2025
2025
Resume / CV
Resume / CV
Resume / CV
Resume / CV
Resume / CV
Huly Labs
Principle Designer
Remote
Apr ’24
—
May ’24
At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Ace
Principle Designer, Co-founder
Mexico City
Apr ’24
—
May ’24
At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Vectorly
Principle Designer, CO-founder
Mexico City
Apr ’24
—
May ’24
As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Hipo
Principle Designer, Gamification
Remote
Apr ’24
—
May ’24
As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Lead Designer & Art Director
Moscow
Apr ’24
—
May ’24
Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Senior UX Designer
Moscow
Apr '25
—
May ’24
While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.
Picasel
Middle UX Designer
Moscow
Apr ’24
—
May ’24
At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.
BKS Bank
Senior designer
Remote
Apr ’24
—
May ’24
As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.
Open Bank
Senior designer
Remote
Apr ’24
—
May ’24
Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.
Freelance
Senior designer
Apr ’24
—
May ’24
Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.
Education
HSE Art and Design School
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Education
Mendeleyev University of Chemical Technology
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Huly Labs
Principle Designer
Remote
Apr ’24
—
May ’24
At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Ace
Principle Designer, Co-founder
Mexico City
Apr ’24
—
May ’24
At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Vectorly
Principle Designer, CO-founder
Mexico City
Apr ’24
—
May ’24
As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Hipo
Principle Designer, Gamification
Remote
Apr ’24
—
May ’24
As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Lead Designer & Art Director
Moscow
Apr ’24
—
May ’24
Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Senior UX Designer
Moscow
Apr '25
—
May ’24
While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.
Picasel
Middle UX Designer
Moscow
Apr ’24
—
May ’24
At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.
BKS Bank
Senior designer
Remote
Apr ’24
—
May ’24
As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.
Open Bank
Senior designer
Remote
Apr ’24
—
May ’24
Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.
Freelance
Senior designer
Apr ’24
—
May ’24
Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.
Education
HSE Art and Design School
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Education
Mendeleyev University of Chemical Technology
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Huly Labs
Principle Designer
Remote
Apr ’24
—
May ’24
At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Ace
Principle Designer, Co-founder
Mexico City
Apr ’24
—
May ’24
At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Vectorly
Principle Designer, CO-founder
Mexico City
Apr ’24
—
May ’24
As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Hipo
Principle Designer, Gamification
Remote
Apr ’24
—
May ’24
As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Lead Designer & Art Director
Moscow
Apr ’24
—
May ’24
Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Senior UX Designer
Moscow
Apr '25
—
May ’24
While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.
Picasel
Middle UX Designer
Moscow
Apr ’24
—
May ’24
At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.
BKS Bank
Senior designer
Remote
Apr ’24
—
May ’24
As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.
Open Bank
Senior designer
Remote
Apr ’24
—
May ’24
Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.
Freelance
Senior designer
Apr ’24
—
May ’24
Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.
Education
HSE Art and Design School
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Education
Mendeleyev University of Chemical Technology
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Huly Labs
Principle Designer
Remote
Apr ’24
—
May ’24
At Huly Labs, the world’s largest open-source project built with Svelte, I built HulyOS as a system-level interactive environment rather than a static desktop UI, applying HUD-inspired game logic and HCI-driven perception models. This role strengthened my expertise in system-driven interaction ecosystems, now applied to Game UX, where clarity, feedback loops, and moment-based usability define player experience.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Ace
Principle Designer, Co-founder
Mexico City
Apr ’24
—
May ’24
At Ace, a platform for empowering engineering managers, I led product design strategy through MVP evolution, discovery insights, and UX-driven positioning. I collaborated with founders, engineers, and the designers to drive end-to-end execution across pivots, rebranding, co-pilot feature, and retention-focused UX during the startup’s investment phase.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Vectorly
Principle Designer, CO-founder
Mexico City
Apr ’24
—
May ’24
As Design Founder at Vectorly, an L&D platform helping teams map, measure, and grow competencies, I owned the product journey from 0→1 in high-ambiguity startup conditions. I led strategy and end-to-end design as the sole designer before scaling into a leadership role, embedding UX thinking into company-wide decisions and shaping the product design culture.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Hipo
Principle Designer, Gamification
Remote
Apr ’24
—
May ’24
As the sole product designer collaborating with a lead gamification architect at Hipo, an enterprise gamified learning and sales enablement platform for retail staff, I transformed high-level game mechanics into a configurable product ecosystem. I designed end-to-end UX for the employee app and enterprise admin console, building progression loops, motivational systems, and adaptive quest-based onboarding flows that turned training into continuous engagement.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Lead Designer & Art Director
Moscow
Apr ’24
—
May ’24
Efficiently managed multiple concurrent UI/UX design projects, fostering close collaboration with developer leads, designers, project leads, and clients. Achieved timely delivery of work by employing accurate estimation, efficient time management, and effective communication. Continuously served as a lead designer on B2B enterprise software projects to enhance expertise in designing complex products and implementing design systems.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Picasel
Senior UX Designer
Moscow
Apr '25
—
May ’24
While growing within the agency, I shifted focus toward enterprise and complex UX systems, leading projects as a senior designer and art director across healthcare, education, and B2B sectors. I began taking ownership of outcomes, managing ambiguity, and aligning design decisions with business and marketing goals. This mix of product-level strategy and creative direction helped me grow into a systems-driven designer capable of bridging user needs, technical constraints, and organizational goals.
Picasel
Middle UX Designer
Moscow
Apr ’24
—
May ’24
At the beginning of my career in a design agency, I worked across diverse e-commerce and mobile projects, combining analytical research with visual design for global brands. I quickly moved beyond execution, taking a proactive role in optimizing workflows and introducing scalable practices. Working autonomously in a fast-paced environment, I evolved from creating visuals to shaping how teams collaborated and delivered results. This experience grounded my approach in both user empathy and operational thinking, forming the foundation of my later work as a product designer.
BKS Bank
Senior designer
Remote
Apr ’24
—
May ’24
As a UI/UX designer contractor at BCS Bank, I employed the User-Centered Design methodology, collaborating with a UX researcher and design lead. Managing tasks effectively, I created user-friendly web app screens, including an early design concept for a registration flow and an investment portfolio dashboard for executive presentations.
Open Bank
Senior designer
Remote
Apr ’24
—
May ’24
Gathered stakeholder requirements and conducted a comprehensive heuristic analysis to enhance branding and alignment across customer accounts. Delivering 30+ prioritized UX recommendations, I established a long-term partnership and transitioned into a contractor designer role, contributing ongoing expertise. Excelled in a financial service work stream, delivering high-quality UX solutions within project timelines. Leveraging established techniques and design systems, I efficiently created form interfaces for 20+ financial transaction references and designed widgets for a seamless user experience on iOS and Android platforms, aligning with brand guidelines.
Freelance
Senior designer
Apr ’24
—
May ’24
Designed visually captivating and user-friendly websites that effectively communicated and enhanced clients' brand identities. Collaborated closely with clients to understand their brand values and business goals, translating them into digital experiences with attention to detail and typography. Implemented front-end functionality using HTML, CSS, and JavaScript and optimized websites for performance and cross-browser compatibility. Partnered with senior front-end developer to ensure seamless design integration into production.
Education
HSE Art and Design School
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
Education
Mendeleyev University of Chemical Technology
Apr ’24
—
May ’24
Studying organic chemistry at has provided me, as a UX designer, with valuable insights and skills that have shaped my design approach. The scientific training established in me a systematic and analytical mindset, enabling me to approach UX research and problem-solving with precision.
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
As Principal UX/Product Designer at Ace, a platform empowering engineering managers and supporting developer growth
game ux
design
projects
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Case Study
Expedition 33: Making victory screen more accessible
Articles in blog
Articles in blog
Articles in blog
Articles in blog
Articles in blog
Game UX Design
Game UX Design
Game UX Design
Game UX Design

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible
Visual design
Visual design
Visual design
Visual design

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible
UX Psycoology
UX Psycoology
UX Psycoology
UX Psycoology

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible

Expedition 33: Making victory screen more accessible
©
Alisa Smelkova, ux designer with 10 years experience
2025
©
Alisa Smelkova, ux designer with 10 years experience
2025
©
Alisa Smelkova, ux designer with 10 years experience
2025
©
Alisa Smelkova, ux designer with 10 years experience
2025










